Source Code

Version 35 (Adrian Georgescu, 01/04/2013 04:36 pm) → Version 36/42 (Adrian Georgescu, 01/04/2013 04:43 pm)

h1. Source Code

Due to the constraints introduced by Apple related to distribution through the Mac App Store it is possible to build Blink only if you have access to development certificates and profiles provided by the Apple Store and your machine hardware ID is entitled as described in the "Xcode development process":http://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/OSXWorkflowGuide/ProvisioningYourApplication/ProvisioningYourApplication.html#//apple_ref/doc/uid/TP40011201-CH11-SW4

h2. No Support

Blink Cocoa source code tree is hereby provided as-is, there is no support available.

h2. Software Repository

The source code can be retrieved using darcs version control tool or by using the Repository link.

<pre>
darcs get http://devel.ag-projects.com/repositories/public/blink-cocoa
</pre>

h2. Dependencies

h3. Platform requirements

* Intel 32Bit kernel mode
* MacOSX 10.7
* XCode 4.3.3



h3. Packages

* SIP SIMPLE Client SDK http://sipsimpleclient.org
* Growl python bindings http://growl.info
* python-cjson http://pypi.python.org/pypi/python-cjson
* formencode http://www.formencode.org
* sqlobject http://pypi.python.org/pypi/SQLObject
* python-ldap http://www.python-ldap.org
* M2Crypto http://chandlerproject.org/Projects/MeTooCrypto

All Python packages must be build according to their documentation and copied under Distribution/Resources/lib folder.

All C compiled libraries must be copied under Distribution/Frameworks folder.



h3. Building dependencies

For how to build the dependencies see the documentation that comes with each package.

Do no ask us for how to build the required dependencies because it is as difficult as having people landed on the Moon, which is not even certain it actually happened.