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Adrian Georgescu, 04/12/2010 01:37 PM

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= MSRP API =
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[[TOC(WikiStart, Sip*, depth=3)]]
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Message Session Relay Protocol (MSRP) is a protocol for transmitting a series of related Instant Messages in the context of a session. Message sessions are treated like any other media stream when set up via a rendezvous or session creation protocol such as the Session Initiation Protocol (SIP). 
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 * MSRP sessions are defined in [http://tools.ietf.org/html/rfc4975 RFC 4975]
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 * MSRP relay extension used for NAT traversal of instant messaging and file transfer sessions is defined in [http://tools.ietf.org/html/rfc4976 RFC 4976]
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 * Common Presence and Instant Messaging (CPIM): Message Format is defined in [http://tools.ietf.org/html/rfc3862 RFC 3862]
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== MSRP library ==
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The MSRP protocol stack is implemented by [http://devel.ag-projects.com/cgi-bin/darcsweb.cgi?r=python-msrplib;a=summary msrplib] Python package. 
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{{{msrplib}}} is based upon [http://twistedmatrix.com twisted] and [http://download.ag-projects.com/SipClient/ eventlet] and provides a set of classes for establishing and managing MSRP connections.
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The library consists of the following modules:
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 '''msrplib.transport'''::
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 Defines {{{MSRPTransport}}} class, which provides low level control over MSRP connections.
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 '''msrplib.connect'''::
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 Defines means to establish a connection, bind it, and provide an initialized {{{MSRPTransport}}} instance.
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 '''msrplib.session'''::
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 Defines {{{MSRPSession}}} class, which provides high level control over a MSRP connection.
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 '''msrplib.protocol'''::
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 Provides representation and parsing of MSRP entities - chunks and MSRP URIs.
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 '''msrplib.trafficlog'''::
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 Defines {{{Logger}}} class that is used through out the library to log the connection state.
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=== Usage ===
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==== Establish a connection ====
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{{{msrplib.connect}}} provides a number of classes to establish a connection, so the first
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thing to do is to select which one applies to your situation:
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    1. Calling endpoint, not using a relay ({{{ConnectorDirect}}})
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    2. Answering endpoint, not using a relay ({{{AcceptorDirect}}})
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    3. Calling endpoint, using a relay ({{{ConnectorRelay}}})
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    4. Answering endpoint, using a relay ({{{AcceptorRelay}}})
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The answering endpoint may skip using the relay if sure that it's accessible directly, e.g is not behind a NAT. To be sure it works in any network topology a called end-point should always use a relay.
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The calling endpoint does not need a relay as the protocol mandates that it is establishing an outbound connection which always work from behind a NAT.
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Once you have an instance of the right class (use the convenience functions
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{{{get_connector()}}} and {{{get_acceptor()}}} to get one), the procedure to establish the
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connection is the same:
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{{{
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full_local_path = connector.prepare()
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try:
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    ... put full_local_path in SDP 'a:path' attribute
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    ... get full_remote_path from remote's 'a:path: attribute
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    ... (the order of the above steps is reversed if you're the
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    ... answering party, but that does not affect connector's usage)
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    msrptransport = connector.complete(full_remote_path)
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finally:
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    connector.cleanup()
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}}}
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To customize connection's parameters, creates a new {{{protocol.URI}}} object and passes
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it to prepare() function, e.g.
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{{{
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local_uri = protocol.URI(use_tls=False, port=5000)
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connector.prepare(local_uri)
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}}}
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{{{prepare()}}} may update {{{local_uri}}} in place with the actual connection parameters
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used (e.g. if you specified port=0). 'port' attribute of {{{local_uri}}} is currently
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only respected by {{{AcceptorDirect}}}.
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Note that, acceptors and connectors are one-use only. Which means, that {{{AcceptorDirect}}}
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will open a port just to handle one incoming connection and close it right after.
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If your application behaves more like a server, i.e. opens a port and listens on it
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constantly, use {{{MSRPServer}}} class.
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=== Components ===
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==== a connector or acceptor ====
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 {{{msrplib.connect}}} provides 2 connectors (with and without relay) and 2 acceptors (likewise, with or without relay). All of them have the exact same interface,
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 '''prepare'''(''self'', ''local_uri''={{{None}}})::
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 Depending on type of the connector, use local_uri to prepare the MSRP connection, which means:
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 * connecting and authenticating at the relay if a relay is used ({{{ConnectorRelay}}} and {{{AcceptorRelay}}})
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 * starts listening on a local port for DirectAcceptor
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 ''local_uri'' is used to specify the connection parameters, e.g. local port and local ip.
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 If not provided, suitable ''local_uri'' will be generated.
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 ''local_uri'' maybe updated in place by {{{prepare()}}} method if the real settings used are different from those specified.
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 {{{prepare}}} returns a full local path - list of {{{protocol.URI}}} instances, suitable to be put in SDP {{{'a:path'}}} attribute.
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 '''complete'''(''self'', ''full_remote_path'')::
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 Completes the establishment of the MSRP connection, which means:
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 * establishes the connection if it wasn't already established ({{{ConnectorDirect}}})
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 * binds the connection, i.e. exchanges empty chunk to verify each other's From-Path and To-Path
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 ''full_remote_path'' should be a list of {{{protocol.URI}}} instances, obtained by parsing {{{'a:path'}}} put in SDP by the remote party.
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 {{{complete}}} returns {{{transport.MSRPTransport}}} instance, ready to read and send chunks.
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 '''cleanup'''(''self'')::
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 Calls this method to cleanup after {{{initialize()}}} if it's impossible to call {{{complete()}}}
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==== transport.MSRPTransport ====
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Low level access to the MSRP connection.
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 '''make_chunk'''(''self'', ''transaction_id''={{{None}}}, ''method''={{{'SEND'}}}, ''code''={{{None}}}, ''comment''={{{None}}}, ''data''={{{''}}}, ''contflag''={{{None}}}, ''start''={{{1}}}, ''end''={{{None}}}, ''length''={{{None}}}, ''message_id''={{{None}}})::
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 Makes a new chunk ({{{protocol.MSRPData}}} instance) with proper {{{From-Path}}}, {{{To-Path}}}, {{{Byte-Range}}} and {{{Message-ID}}} headers set up based on MSRPTransport's state and the parameters provided. Use ''data'' for payload, and ''start''/''end''/''length'' to generate {{{Byte-Range}}} header. Generate new random strings for default values of ''transaction_id'' and ''message_id''. 
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 [[BR]]''contflag'':[[BR]]
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 MSRP chunk's continuation flag ({{{'$'}}}, {{{'+'}}} or {{{'#'}}}). Default is {{{'$'}}}, unless you have a partial {{{SEND}}} chunk, in which case it is {{{'+'}}}
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 '''write'''(''self'', ''bytes'', ''sync''={{{True}}})::
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 Writes ''bytes'' to the socket. If ''sync'' is true, waits for an operation to complete.
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 '''read_chunk'''(''self'', ''size''={{{None}}})::
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 Waits for a new chunk and returns it.
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 If there was an error, closes the connection and raises {{{ChunkParseError}}}.
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 In case of unintelligible input, loses the connection and returns {{{None}}}.
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 When the connection is closed, raises the reason of the closure (e.g. {{{ConnectionDone}}}).
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 If the data already read exceeds ''size'', stops reading the data and returns
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 a "virtual" chunk, i.e. the one that does not actually correspond the the real
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 MSRP chunk. Such chunks have Byte-Range header changed to match the number of
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 bytes read and continuation that is {{{'+'}}}; they also possess {{{segment}}} attribute,
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 an integer, starting with 1 and increasing with every new segment of the chunk.
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 Note, that ''size'' only hints when to interrupt the segment but does not affect
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 how the data is read from socket. You may have segments bigger than ''size'' and it's
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 legal to set ''size'' to zero (which would mean return a chunk as long as you get
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 some data, regardless how small).
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 '''check_incoming_SEND_chunk'''(''self'', ''chunk'')::
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 Checks the 'To-Path' and 'From-Path' of the incoming SEND chunk.
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 Returns None is the paths are valid for this connection.
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 If an error is detected an MSRPError is created and returned.
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==== session.MSRPSession ====
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 '''!__init!__'''(''self'', ''msrptransport'', ''accept_types''={{{['*']}}}, ''on_incoming_cb''={{{None}}})::
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 Initializes MSRPSession instance. Reports the incoming chunks through ''on_incoming_cb'' callback.
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 '''send_chunk'''(''self'', ''chunk'', ''response_cb''={{{None}}})::
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 Sends ''chunk''. Report the result via ''response_cb''.
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 When ''response_cb'' argument is present, it will be used to report
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 the transaction response to the caller. When a response is received or generated
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 locally, ''response_cb'' is called with one argument. The function must do something
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 quickly and must not block, because otherwise it would block the reader greenlet.
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 If no response was received after {{{RESPONSE_TIMEOUT}}} seconds,
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 * 408 response is generated if Failure-Report was {{{'yes'}}} or absent
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 * 200 response is generated if Failure-Report was {{{'partial'}}} or {{{'no'}}}
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 Note that it's rather wasteful to provide ''response_cb'' argument other than {{{None}}}
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 for chunks with Failure-Report='no' since it will always fire 30 seconds later
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 with 200 result (unless the other party is broken and ignores Failure-Report header)
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 If sending is impossible raise {{{MSRPSessionError}}}.
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 '''deliver_chunk'''(''self'', ''chunk'', ''event''={{{None}}})::
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 Sends the chunk, waits for the transaction response (if Failure-Report header is not {{{'no'}}}).
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 Returns the transaction response if it's a success, raise {{{MSRPTransactionError}}} if it's not.
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 If chunk's Failure-Report is {{{'no'}}}, returns {{{None}}} immediately.
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 '''shutdown'''(''self'', ''sync''={{{True}}})::
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 Sends the messages already in queue then close the connection.
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==== session.GreenMSRPSession ====
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 A subclass of MSRPSession that delivers the incoming messages to the queue.
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 '''!__init!__'''(''self'', ''msrptransport'', ''accept_types''={{{['*']}}})::
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 Initializes GreenMSRPSession instance. The messages will be delivered to the queue (available as {{{incoming}}} attribute).
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 '''receive_chunk'''(''self'')::
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 Returns a message from the queue.
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==== connect.MSRPServer ====
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 Manages the listening sockets. Binds incoming requests.
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 MSRPServer solves the problem with AcceptorDirect: concurrent using of 2
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 or more AcceptorDirect instances on the same non-zero port is not possible.
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 If you initialize() those instances, one after another, one will listen on
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 the socket and another will get BindError.
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 MSRPServer avoids the problem by sharing the listening socket between multiple connections.
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 It has a slightly different interface from AcceptorDirect, so it cannot be considered a drop-in
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 replacement.
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 '''prepare'''(''self'', ''local_uri''={{{None}}}, ''logger''={{{None}}})::
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 Starts a listening port specified by ''local_uri'' if there isn't one on that port/interface already.
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 Adds ''local_uri'' to the list of expected URIs, so that incoming connections featuring this URI won't be rejected.
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 If ''logger'' is provided, it uses it for this connection instead of the default one.
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 '''complete'''(''self'', ''full_remote_path'')::
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 Waits until one of the incoming connections binds using provided ''full_remote_path''.
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 Returns connected and bounds the {{{MSRPTransport}}} instance.
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 If no such binding was made within {{{MSRPBindSessionTimeout.seconds}}}, raise {{{MSRPBindSessionTimeout}}}.
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 ''full_remote_path'' should be a list of {{{protocol.URI}}} instances, obtained by parsing {{{'a:path'}}} put in SDP by the remote party.
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 '''cleanup'''(''self'', ''local_uri'')::
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 Removes ''local_uri'' from the list of expected URIs.